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Tech Xplore on MSN
Ten steps to designing more empathetic, human and effective educational video games
Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
Here are the structural mistakes that keep killing games, and what I've learned while building LiveOps systems for clients ...
'I'm over making other people really wealthy with my own creations': Fallout co-creator Tim Cain isn't interested in making a ...
Hytale's developers have put out a blog post explaining the game's world generation mechanics, which they reckon "will ...
Tech Xplore on MSN
Ancient board game tactics help AI unlock optimal cooling strategies
When electricity or fuel powers a machine, the machine gets hotter. Finding new ways to cool machines quickly and ...
Kaneko is best known for his work at Atlus, working as the art director on Shin Megami Tensei and the original Persona series ...
Overview: Generative AI tools now help with writing, coding, designing, business operations, automating, and researching ...
SuperHeroHype on MSN
How Stranger Things Climax Was Inspired by 1 D&D Video Game
The Duffer Brothers revealed that the cooperative gameplay of Baldur’s Gate 3 directly shaped how they designed the Stranger ...
I put out a call on social media and through various PR contacts for QA professionals to share their most ridiculous game ...
No code automation platforms let you build workflows and connect apps without writing any code, making them accessible to ...
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